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HOWDY! I'M ZACHARY
Born and raised in Texas, I’m a technical designer, game designer, and programmer with a Computer Science degree from Texas A&M University and currently pursuing my master’s in design at SMU Guildhall. I love working at the intersection of technical and game design, and my versatility lets me approach problems from both perspectives. I’m passionate about understanding games at every level, from low-level memory management and code architecture to how those systems ultimately shape gameplay and the player experience.
PROJECT ARCHIVE
Welcome to my project archive! Here you'll find a collection of the games, levels, and technical design work I've created. Click on any project to learn more about its development, my role, and the design process behind it.
Solo Projects
Team Projects
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